Friday, September 10, 2010

- FBX converter can do the conversion between max file and maya file without running max or maya;
- FBX could be the bridge between max and maya with mesh; texture; material; cameras; lights; markers; shape animation; constraints; skeleton/cluster/IK; bind pose/rest pose;
- FBX crosses platforms--mac, pc, linux;
- FBX could be played in quicktime;

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