Tuesday, July 12, 2011

to-dos

-fog has layers! more foggy in the middle, less fog on the top of the bridge and close to the ground;
probably needs fluid sim;
-mist moves!

Saturday, June 11, 2011

todos:
- raise the train up;
- transition between ice ocean and the bridge;
- cracks on the ice;
- dirts on the bridge;
- color scheme!!!
- to test: if disabling "affect reflection" in ibl, is it a waste of render time to even use ibl to light?
- the color of the sky and the ice has to match;
- reflection on bart windows should be distorted. please refer to reflection on car windows.
- apply new UVs to all the windows.

objects could be added:
- ice boats
- orange block thingys
- flags
- tents


***
added noise bump to the window which blurs the reflection on the window. but in real world, reflection on car windows is only distorted shape wise, the outline of the color is very clear ( not blurred at all).
frame 104; render time: 18.44; holly...


frame 165, render time: 6:14, cam motion blur subdivs: 16;



frame 165, render time: 1:13, cam motion blur subdivs: 4

frame 165: render time: 1:38; cam motion blur subdivs:4, ibl intensity: 50

Friday, February 25, 2011

Friday, January 21, 2011

http://www.lightstalking.com/27-reasons-to-bring-your-camera-out-when-it-starts-snowing